#version 3.0 #include "colors.inc" #include "shapes.inc" #include "textures.inc" #include "glass.inc" global_settings { assumed_gamma 2.4 ambient_light rgb<1,1,1> } camera { location <-58.8*sin(2*pi*clock), 0,-58.8*cos(2*pi*clock)> look_at <0, 0, 0> angle 10.0 } background {color rgb <1,1,1>} // ******* L I G H T S ******* light_source { // Area_Lichtpunkt 1 <-60,100,-75> color rgb<1,1,1> area_light <-20,0,0>, <0,-20,0>, 3, 3 adaptive 1 jitter } light_source { // Area_Lichtpunkt 2 <60,100,-10> color rgb<1,1,1> area_light <0,-20,0>, <0,0,-20>, 3, 3 adaptive 1 jitter } // ******** TEXTURES ******* union { //C sphere { <-1.64,-1.94,0.50>, 0.38 } sphere { <-1.60,-0.45,0.57>, 0.38 } sphere { <-0.50,0.25,0.05>, 0.38 } sphere { <-2.69,0.22,1.16>, 0.38 } sphere { <-0.59,1.65,0.04>, 0.38 } sphere { <-2.70,1.61,1.22>, 0.38 } sphere { <1.68,-0.55,0.10>, 0.38 } sphere { <-1.65,2.33,0.65>, 0.38 } sphere { <2.66,-1.39,-0.70>, 0.38 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Citrine_01 ior 1.55 } } union { //N sphere { <-2.86,-2.43,0.16>, 0.38 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Sapphire_02 ior 1.77 } } union { //O sphere { <-0.70,-2.69,0.67>, 0.37 } sphere { <0.50,-0.38,-0.64>, 0.37 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Ruby_01 ior 1.77 } } merge { //H and Bond sphere { <-3.63,-1.79,0.00>, 0.16 } sphere { <-2.97,-3.43,0.06>, 0.16 } sphere { <3.63,-1.51,-0.16>, 0.16 } sphere { <2.25,-2.41,-0.89>, 0.16 } sphere { <2.88,-0.93,-1.69>, 0.16 } sphere { <2.12,0.45,0.31>, 0.16 } sphere { <1.45,-1.05,1.07>, 0.16 } sphere { <-1.67,3.43,0.65>, 0.16 } sphere { <-3.54,2.14,1.69>, 0.16 } sphere { <0.20,2.23,-0.46>, 0.16 } sphere { <-3.53,-0.34,1.59>, 0.16 } cylinder { <-1.64,-1.94,0.50>,<-1.60,-0.45,0.57>,0.05} cylinder { <-1.64,-1.94,0.50>,<-2.86,-2.43,0.16>,0.05} cylinder { <-1.64,-1.94,0.50>,<-0.70,-2.69,0.67>,0.05} cylinder { <-1.60,-0.45,0.57>,<-0.50,0.25,0.05>,0.05} cylinder { <-1.60,-0.45,0.57>,<-2.69,0.22,1.16>,0.05} cylinder { <-0.50,0.25,0.05>,<-0.59,1.65,0.04>,0.05} cylinder { <-0.50,0.25,0.05>,<0.50,-0.38,-0.64>,0.05} cylinder { <-2.69,0.22,1.16>,<-2.70,1.61,1.22>,0.05} cylinder { <-2.69,0.22,1.16>,<-3.53,-0.34,1.59>,0.05} cylinder { <-0.59,1.65,0.04>,<-1.65,2.33,0.65>,0.05} cylinder { <-0.59,1.65,0.04>,<0.20,2.23,-0.46>,0.05} cylinder { <-2.70,1.61,1.22>,<-1.65,2.33,0.65>,0.05} cylinder { <-2.70,1.61,1.22>,<-3.54,2.14,1.69>,0.05} cylinder { <1.68,-0.55,0.10>,<2.66,-1.39,-0.70>,0.05} cylinder { <1.68,-0.55,0.10>,<2.12,0.45,0.31>,0.05} cylinder { <1.68,-0.55,0.10>,<1.45,-1.05,1.07>,0.05} cylinder { <1.68,-0.55,0.10>,<0.50,-0.38,-0.64>,0.05} cylinder { <-1.65,2.33,0.65>,<-1.67,3.43,0.65>,0.05} cylinder { <2.66,-1.39,-0.70>,<3.63,-1.51,-0.16>,0.05} cylinder { <2.66,-1.39,-0.70>,<2.25,-2.41,-0.89>,0.05} cylinder { <2.66,-1.39,-0.70>,<2.88,-0.93,-1.69>,0.05} cylinder { <-3.63,-1.79,0.00>,<-2.86,-2.43,0.16>,0.05} cylinder { <-2.97,-3.43,0.06>,<-2.86,-2.43,0.16>,0.05} sphere { <-1.64,-1.94,0.50>, 0.08 } sphere { <-1.60,-0.45,0.57>, 0.08 } sphere { <-0.50,0.25,0.05>, 0.08 } sphere { <-2.69,0.22,1.16>, 0.08 } sphere { <-0.59,1.65,0.04>, 0.08 } sphere { <-2.70,1.61,1.22>, 0.08 } sphere { <1.68,-0.55,0.10>, 0.08 } sphere { <-1.65,2.33,0.65>, 0.08 } sphere { <2.66,-1.39,-0.70>, 0.08 } sphere { <-2.86,-2.43,0.16>, 0.08 } sphere { <-0.70,-2.69,0.67>, 0.08 } sphere { <0.50,-0.38,-0.64>, 0.08 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Topaz_01 ior 1.63 } } sky_sphere { //pigment {color rgb <0.10,0.10,1.00>}//Sky for 1 pigment {color rgb <0.40,0.40,1.00>}//Sky for 3 pigment {//Cloud bozo turbulence 0.6 octaves 6.0 omega 0.7 lambda 2.0 color_map { [0.0 color rgb <0.85, 0.85, 0.85>] [0.1 color rgb <0.75, 0.75, 0.75>] [0.5 color rgbt <1, 1, 1, 1>] } scale 0.4 } rotate -135*x } // End of File